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GBStates

Groups related plugin states together for centralized access.

Provides a single container for all grid building system states including building, mode, targeting, and manipulation.

building: BuildingState
Resource tracking build success/failure signals.
mode: ModeState
Tracks current mode (e.g., build mode, demolish mode).
targeting: GridTargetingState
Holds references to target node and tilemap.
manipulation: ManipulationState
State of manipulation actions (move, demolish, etc).
func_init

(

p_owner_context: GBOwnerContext

)

func get_runtime_issues( ) ->

Array

[

String

]

addons/grid_building/resources/states/gb_states.gd


This API reference is automatically generated from the plugin source code. For implementation examples and usage guides, see the guides section.