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ValidPlacementTileRuleSettings

Settings resource for ValidPlacementTileRule message configuration. Provides customizable messages for tile placement validation scenarios.

success_reason:

String

= “Valid placement”

Player-friendly reason shown when tile validation succeeds
failure_reason:

String

= “Invalid location”

Player-friendly reason shown when tile validation fails
no_indicators_reason:

String

= “No build area”

Player-friendly reason shown when no indicators are available
success_message:

String

= “All expected nearby tiles exist”

Success message for valid tiles.
failed_message:

String

= “Tiles in expected tile areas are missing”

Message to be passed along when the rule requirements were not met.
no_indicators_message:

String

= “No tile collision indicators to check for valid tile placement”

Message to output when there are no tile collision indicators to check against the rule.

addons/grid_building/placement/placement_rules/resources/valid_placement_tile_rule_settings.gd


This API reference is automatically generated from the plugin source code. For implementation examples and usage guides, see the guides section.